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- <a name="Implementing-PARALLEL-construct-1"></a>
- <h3 class="section">9.10 Implementing PARALLEL construct</h3>
- <div class="smallexample">
- <pre class="smallexample"> #pragma omp parallel
- {
- body;
- }
- </pre></div>
- <p>becomes
- </p>
- <div class="smallexample">
- <pre class="smallexample"> void subfunction (void *data)
- {
- use data;
- body;
- }
- setup data;
- GOMP_parallel_start (subfunction, &data, num_threads);
- subfunction (&data);
- GOMP_parallel_end ();
- </pre></div>
- <div class="smallexample">
- <pre class="smallexample"> void GOMP_parallel_start (void (*fn)(void *), void *data, unsigned num_threads)
- </pre></div>
- <p>The <var>FN</var> argument is the subfunction to be run in parallel.
- </p>
- <p>The <var>DATA</var> argument is a pointer to a structure used to
- communicate data in and out of the subfunction, as discussed
- above with respect to FIRSTPRIVATE et al.
- </p>
- <p>The <var>NUM_THREADS</var> argument is 1 if an IF clause is present
- and false, or the value of the NUM_THREADS clause, if
- present, or 0.
- </p>
- <p>The function needs to create the appropriate number of
- threads and/or launch them from the dock. It needs to
- create the team structure and assign team ids.
- </p>
- <div class="smallexample">
- <pre class="smallexample"> void GOMP_parallel_end (void)
- </pre></div>
- <p>Tears down the team and returns us to the previous <code>omp_in_parallel()</code> state.
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