mmo.html 4.7 KB

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  69. <a name="mmo-backend"></a>
  70. <h3 class="section">3.5 mmo backend</h3>
  71. <p>The mmo object format is used exclusively together with Professor
  72. Donald E. Knuth&rsquo;s educational 64-bit processor MMIX. The simulator
  73. <code>mmix</code> which is available at
  74. <a href="http://mmix.cs.hm.edu/src/index.html">http://mmix.cs.hm.edu/src/index.html</a>
  75. understands this format. That package also includes a combined
  76. assembler and linker called <code>mmixal</code>. The mmo format has
  77. no advantages feature-wise compared to e.g. ELF. It is a simple
  78. non-relocatable object format with no support for archives or
  79. debugging information, except for symbol value information and
  80. line numbers (which is not yet implemented in BFD). See
  81. <a href="http://mmix.cs.hm.edu/">http://mmix.cs.hm.edu/</a> for more
  82. information about MMIX. The ELF format is used for intermediate
  83. object files in the BFD implementation.
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